AI Insights · Timothy · April 2022
Top 5 Real-Time Strategy Apps Performance in Chile, Q1 2022
In Q1 2022, the top 5 real-time strategy apps in Chile showed varied performance in terms of downloads, revenue, and active users, with notable trends throughout the quarter.
In Q1 2022, the top real-time strategy apps in Chile displayed diverse performance metrics across downloads, revenue, and active users. Here’s a closer look at the trends for these apps, based on data from Sensor Tower.
Clash Royale from Supercell experienced fluctuations in weekly revenue, starting at around $67K and peaking at over $73K in the first week of January. Downloads saw a high of 52K at the beginning of the quarter, dipping to about 30K in late February, and recovering slightly to 38K by the end of March. Active users ranged from 2.1M in late December to approximately 1.7M in late February, stabilizing around 1.9M by the end of the quarter.
Clash Mini, also from Supercell, saw a significant drop in downloads from 135K in late December to around 6K by the end of January, with a minor recovery to 13K in early March. Revenue followed a similar pattern, starting at $23K and decreasing to below $1K by mid-February, before a modest rise to $5K in early March. Active users decreased from 248K to around 67K by the end of the quarter.
The Battle Cats by ponos corporation had steady downloads, averaging around 5-6K per week, with revenue peaking at approximately $3.9K in mid-January and generally staying below $3K for most of the quarter. Active users remained relatively stable, fluctuating between 15K and 17K.
Art of War: Legions from Fastone Games showed consistent weekly downloads around 1.5K to 1.7K, with a slight drop towards the end of the quarter. Revenue saw a peak of $3.4K in mid-January, tapering off to around $1.6K by late March. Active users declined steadily from 28K to about 18K.
TFT: Teamfight Tactics by Riot Games maintained a consistent weekly download rate of around 1.4K to 2.2K. Revenue peaked at nearly $5K in mid-February but generally hovered around $1K to $2K for most of the quarter. Active users remained steady, ranging between 34K and 37K.
For more detailed insights and data, visit Sensor Tower.